Monday, August 29, 2011

Enough with the Phalangites, Already!

I recently completed the last unit of phalangites I plan on using for some time in my 15mm Successor army. These are elite phalangites, (Xyston hypasist pikemen), with plumed helmets that I painted with touches of purple to indicate their more highly regarded status.  I just played them in a couple of our New England Field of Glory League games, one of which I lost and one of which I won, but I don't think that they got into combat at all in either of the games. Oh well, at least they didn't fall victim of the dreaded performance of a most recently finished unit - which is collapsing and fleeing the battlefield as soon as possible. Maybe their elite status did account for something then.

Here's a couple of photos of the fully painted and based unit:



And here they are in a battleline with the other Macedonian phalangites:



Time for a break from Successors. And no more phalangites for me for awhile...at least in 15mm that is!

Next posting is going to be a bit of a diversion for me. Something completely different to get the hobby juices flowing again.

Tuesday, August 23, 2011

Swiss Resurrection Continued - Baggage Camp

It's been awhile - and still not much progress on painting this summer - but I did finish my baggage camp base for use in my 25mm Field of Glory Swiss army.




The artillery pieces and the crew are Old Glory 25's, while the wagon and oxen are Foundry figures that I didn't know what else to do with.

Artillery is usually of not much use in most Ancient rule sets focusing on open field battles, so these haven't been getting much use for me.  It seems that they will probably make it onto a tabletop more often as figures in a baggage camp than as fighting elements.  By the way, the relative ineffectiveness of battlefield artillery in pre-1500 warfare is in all probably not misrepresented by miniature wargaming rules - their lack of mobility, and slow rate of fire actually made them simple to maneuver around.  Of course, on the other hand, the static nature of siege warfare is something completely different, and if I find a set of siege (or campaign) rules that I really like, these figures may still find their way back to the front, instead of the rear, of a battlefield for me.